Mushroom System - Open Source

Mushroom System - Open Source

$59.99

Add to Basket

The Ultimate Mushroom Experience!

YouTube - Preview

Elevate the gathering gameplay on your server to a professional level. sh_mushrooms is not just a simple "collect and sell" script, it’s a comprehensive ecosystem featuring a modern UI, player competition, and a unique quest system. Transform the woods of San Andreas into a profitable and engaging activity for your players.

🌟 Key Features:

  • Modern NUI Dealer: A sleek, custom-designed interface for selling crops, tracking leaderboards, and managing quests. The accent color is fully configurable to match your server's branding.

  • Dynamic Gathering System: Mushrooms spawn in defined forest zones with "abundance" indicators and blips. Includes an optional subtle night glow (outline) to help players find them after dark without sacrificing performance.

  • Competitive Leaderboards: Drive player engagement with a built-in ranking of the top mushroom sellers. Data is handled efficiently on the server side.

  • Engagement Quests: A built-in quest system that generates tasks with rewards.

  • Consumable Effects & Editor: Every mushroom can have unique effects (visual filters, screen shakes, sound effects, or buffs). Includes an in-game Effects Editor for authorized admins!

  • Admin Event Tools: Boost the economy with a "Global Multiplier" command,perfect for weekend events or server-wide bonuses.

  • Advanced Discord Logs: Separate webhooks for collecting, selling, and admin boosts to keep your staff informed.

🛠 Technical Information:

  • Frameworks: Full "Plug-and-Play" support for ESX, QB-Core, and Qbox (auto-detection).

  • Inventories: Compatible with ox_inventory, qb-inventory, qs-inventory, ps-inventory, and more.

  • Dependencies: ox_lib.

  • Performance: 0.00ms on resmon when idle. Highly optimized code.

  • Localization: Includes translations for EN, PL, RU, TR, DE, ES, FR. Easy to add your own!

❓ FAQ

Do I need to rebuild the UI to change colors? No. The accent color of the NUI is fetched directly from your config.lua, making it incredibly easy to customize.

Is it hard to set up new mushroom zones? Not at all. You can define forest radius, spawn rates, and blip settings in the config. Everything is designed to be modular.

How do the effects work? Each mushroom can trigger a combination of screen effects and particles. You can use the built-in editor or edit the data files to create "trippy" or medicinal experiences.

Is it compatible with my inventory? The script features an advanced bridge system that automatically detects your framework and inventory. If you use a popular system, it will likely work out of the box!

📦 What’s Included:

  • Complete sh_mushrooms resource.

  • Custom 12 props in sh_mushrooms_props

  • Ready-to-use mushroom prop configurations.

  • High-quality item icons for your inventory.

  • Detailed installation guide and documentation.